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- on mouseup me
- puppetSprite (the spriteNum of me), true
- theStateName = member(the member of sprite(the spriteNum of me)).name
- set the member of sprite(the spriteNum of me) to member theStateName of castLib "clickablesSwitch"
-
- updatestage
-
- puppetSound 1, theStateName&(",prompt")
-
- repeat while soundbusy(1)
- --nothing
- end repeat
-
- go to frame theStateName
- pass
- end
-